Environment Art/Animation, UI Assets
Escape the tower, dodge the magic, stay alive.
Created in 2021, Escape Shroom is a whimsical web game about a tiny hero attempting to flee an enchanted tower built by a quirky sorcerer. I designed the vibrant tower environments and animated UI elements to enhance the magical puzzle vibe and playful pacing.
Escape Shroom
Caption: Designed potion bottle assets and crafted the tile-based environment—set the tone for interactive gameplay.
Caption: Created decorative rug, interactive mirrored cabinet, and ornate door to enrich the exploration feel.
Caption: Painted the original exit-screen concept—established atmosphere for the game’s conclusion.
Caption: Delivered the final end-game artwork with polished credits layout—showcases team roles and design completion
My Contributions:
Designed and painted colorful tower interiors, full of unique props and passages
Animated UI elements to match the gameplay’s whimsical and fast-paced feel
Supported visual storytelling by designing animated transitions and environment details
Tools: Photoshop · Procreate · Unity · Premiere