Environment Art/Animation, UI Assets

Escape the tower, dodge the magic, stay alive.

Created in 2021, Escape Shroom is a whimsical web game about a tiny hero attempting to flee an enchanted tower built by a quirky sorcerer. I designed the vibrant tower environments and animated UI elements to enhance the magical puzzle vibe and playful pacing.

Escape Shroom

Caption: Designed potion bottle assets and crafted the tile-based environment—set the tone for interactive gameplay.

Caption: Created decorative rug, interactive mirrored cabinet, and ornate door to enrich the exploration feel.

Caption: Painted the original exit-screen concept—established atmosphere for the game’s conclusion.

Caption: Delivered the final end-game artwork with polished credits layout—showcases team roles and design completion

My Contributions:

  • Designed and painted colorful tower interiors, full of unique props and passages

  • Animated UI elements to match the gameplay’s whimsical and fast-paced feel

  • Supported visual storytelling by designing animated transitions and environment details

Tools: Photoshop · Procreate · Unity · Premiere

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